![]() ![]() One unusual element is that the game shown in one demonstration video seems to be running under Rosetta 2, and is able to handle games using DirectX 12.īefore WWDC, CrossOver developers CodeWeavers blogged that while CrossOver was to get formal DirectX 12 support from CrossOver 23, dealing with DirectX 12 itself was difficult. Tsai later determined after checking the source code that the tool is really a modification of Wine, based on CrossOver 21.1.1. ![]() It is to help developers work out whether it's worth porting the Windows game, and to realize the amount of work required to accomplish that task. The intention of the environment is to allow developers to see the "game's potential performance immediately, eliminating months of upfront work," according to Apple. A screenshot showing the Direct3D translation type is shown to developers when emulating for a game.
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